Cheat Plagues are special Plagues that don't change the symptoms, but are easier to beat. The first four can be unlocked either by beating all regular plague types on Brutal Difficulty, the next three on Mega Brutal Difficulty, or by purchasing them ($9.99). As of Mega Mutation 8, all cheats are now usable by all Plagues and can be combined. Mobile is the same (update unknown). In Plague Inc. Evolved, all cheats can be unlocked by beating all of the Plague types in normal difficulty. This includes the Neurax Worm and the Necroa Virus. However, this does not include the Simian Flu or Shadow Plague.
When playing as the Immune Strain, although the cure is being developed, the cure never finishes. Therefore, the only lose scenario is by killing off all carriers while there are still healthy people alive.
When playing as the Hidden Strain, governments will never research cures or close borders or ports. Like the Immune strain, the only way to lose is by killing all victims without infecting everyone first. Does not work with Neurax Worm.
Grants unlimited DNA at the start of the game. Can be used to determine how to unlock symptom combos.
The starting country will immediately be completely infected, making the beginning of the game very easy. However, this does work for Scenarios with preselected start countries, like Nipah/Frozen Virus and the Unknown Origin scenario.
In the Shuffle Strain, all evolutions are for a risky cheat, as the shuffling of the normal plagues can create some unfitting results.
Lucky Dip StrainEdit
Start the game with 5 random evolutions. They also cannot be devolved, and act as if they were normally purchased, and lead to adjacent traits.