Created Equal is a scenario which increases the ability of poor countries to find and research a Cure for the player's disease, thus increasing the game's difficulty.
Its opposite is Who Cares, which decreases the ability of poor countries to do the above.
Government Actions | Normal Game | Scenario[1] | ||
---|---|---|---|---|
Local Priority | Global Priority | Local Priority | Global Priority | |
Research Funding 1 | 1 | 8 | 1 | 2 |
Research Funding 2 | 3 | 15 | 5 | 4 |
Research Funding 3 | 7 | 23 | 10 | 10 |
Research Funding 4 | 11 | 28 | 15 | 15 |
Research Funding 5 | 17 | 35 | 25 | 20 |
Research Funding 6 | 25 | 40 | 30 | 30 |
Research Funding 7 | 35 | 45 | 40 | 35 |
Research Funding 8 | 45 | 55 | 50 | 45 |
Research Funding 9 | 55 | 70 | 60 | 55 |
Resarch Funding 10 | 65 | 90 | 70 | 70 |
Pandemic Alert Issued | 40 | 20 | 40 | 15 |
Airports Closed | 10 | 20 | 13 | 20 |
Land Borders Closed | 20 | 27 | 23 | 30 |
Ports Closed | 20 | 30 | 28 | 35 |
Since priority for cure development actions require less awereness and alertness it is faster for countries to develop it even if the disease is not too severe, so the cure will start faster if the disease is detected. In addition to balance things out in the scenario, actions to close transportation routes such as airports or seaports require more priority and awereness to execute than in the normal game, thus giving the disease more time to spread across different countries.
Tips
- Since everyone is working together, they'd be opposed to jailing people. Thus, Nausea and other airborne/contact-based symptoms will definitely help.
- Starting in a poor country is inadvisable, since they are watched over more by rich countries.
- The cure will advance a lot more than usual, as everyone is banding together. The best symptom to fight against this is Paranoia.
- The Cure Requirement is reduced by 30%.
References
- ↑ Created Equal Information - Game Files (See govactions_standard #22217.txt)