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Symptom Combos

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Symptom Combos are special combinations of symptoms (and in some cases infections) that can affect the stats of your disease, such as slowing Cure processing with the Walking Dead, or increasing infectivity with the Projectile Vomiting.

CombosEdit

To acheive a combo, you must get two or more different symptoms that you might not usually use at the same time. They range from two tier 1 symptome to eight symptoms and two infections, so using them is a legitimate strategy for new players and advanced players alike.

Name          Effects                    Symptoms
Projectile Vomiting Increases Infectivity

Vomiting

Coughing

Walking Dead Decreases Cure Production

Insomia

Anemia

Profuse Bleeding Slightly increases lethality

Haemophelia

Skin Lesions.

Oops

Lowers productivity but draws attention to the plague.

Diarrhea

Sneezing

Public Defecation Increases infectivity and cure research speed

Insanity

Diarrhoea

Swine Flu Slight increase in work needed for a cure

Coughing

Diarrhoea

Insomnia

Nausea

Pneunomia

Vomiting

Livestock 1

Livestock 2

-------- All combos above are standard, the ones below are exclusive to the Necroa Virus.(the Neurax worm features no combos) ------------------
Vampire Bat Increases Severity, Infectivity, and Lethality.

Vampiric Hunger

Bat 1

Bat 2

Tank Slight Severity boost

Anabolic Boost

Bone Dysplasia

Spitter Slight Severity boost

Naja Mortis

Enhanced Sensory Integration

Boomer Slight Severity boost

Autothysis

Liquefactive Necrosis

Cranial Dispersion

Severity Boost

Cranial Elephantitis

Air 3

Walking Contradiction Slight Severity decline Photophobia, Cathameral Shift
Runner Slight Severity boost

Enhanced Motor Control

Engorged Quadriceps

Bathtime Infectivity Boost Autophagia, Polyphagia, Cannibalism
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