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Traits:Abilities

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Abilities'

Most abilities are the same for every plague, but every plague also has its own unique abilities. Here is the list of all of the standard abilities and what each one does:

Climate Abilities

The Climate abilities affect how good the disease is in that type of climate. Increasing cold resistance will make the disease better in cold countries:

Cold Resistance 1

More effective in cold countries

Cold Resistance 2

Highly more effective in cold countries

Heat Resistance 1

More effective in hot countries

Heat Resistance 2

Highly more effective in hot countries

Environmental Hardening

Insanely more effective in both hot and cold climates

Medical Abilities

Drug Resistance will increase the effectiveness in richer countries. Cure resistance abilities will help slow down/decrease the percentage of the cure.

Drug Resistance 1

Increase the effectiveness in richer countries

Drug Resistance 2

Greatly increase the effectiveness in richer countries

Genetic Hardening 1

Will slow down future researching taking longer to cure

Genetic Hardening 2

Will greatly slow down future researching taking longer to cure

Genetic Reshuffle 1

Removes a piece of the cure percentage

Genetic Reshuffle 2

Removes a piece of the cure percentage

Genetic Reshuffle 3

Removes a piece of the cure percentage

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