Concertina Locomotion
These transmissions can only be taken by first evolving the Concertina Locomotion trait, which is available at the start of the game. To main page
Trait |
Description |
Ability to grip with portions of the body while pulling/pushing other sections allows faster movement outside host, increasing infectivity | |
Ability to propagate flexural waves along the length of worm allows an increase in speed and range outside host, increasing infectiousness | |
Worm can dehydrate to become lighter, allowing them to float on wind, increasing infectivity, especially in arid conditions and planes | |
Carapace becomes lighter, increasing infectivity, especially in arid conditions and planes | |
Waxy membranes allow survival in air conditioning vents and other arid locations. Increased infectivity, especially in rich and hot countries | |
Worm skin becomes highly vascularised allowing absorption of oxygen, survival and transmission in water. | |
Worms develop a more flexible cell membrane, which allows them to survive at a range of depths | |
Worm eggs gain ability to thrive in unsanitised water, greatly increasing infectivity especially in poor countries |
Eggs
These Transmissions can only be taken by first taking the 'Eggs 1' trait, available at the start of the game.
Trait |
Description |
The Neurax worm produces eggs that are ejected from the host brain in the thousands, increasing infectiousness | |
Eggs hatch when they experience an increase in warmth, likely due to nearby human activity, greatly increasing infection | |
Worm eggs gain ability to thrive in unsanitised water, greatly increasing infectivity especially in poor countries | |
Worms become a food source for birds, but many survive in the digestive tract, allowing increased transmission | |
Worms develop the ability to breed in the bird's digestive tract, allowing greater distribution and transmission | |
Worm eggs attach themselves to insects, causing increased infectiousness, especially in hot climates | |
Attaching to a greater range of insects allows a large increase in infection, especially in hot climates | |
Worm eggs attach themselves to the fur of rats, which increases their infectiousness, especially in urban environments | |
Rodents directly susceptible to infection. Increase infectivity, especially in urban regions and mutation |
Genetic Swap
These Transmissions can only be taken by first taking the 'Genetic Swap' trait, available at the start of the game.
Trait |
Description |
Worms able to exchange genetic material inside host body, increasing chance of mutation | |
Fragmented RNA strands causes frequent replication errors when regenerating and an increased chance of mutation | |
Degradation of the nuclear membrane makes the worm highly prone to mutation | |
Worms drawn to corpses, increasing infectivity when corpses present | |
Worms undergo feeding frenzy in corpses, significantly increasing infectivity when corpses present |